💭 Motion Statistics
Round 1

āĻāχ āϏāĻ‚āϏāĻĻ āĻ…ā§āϝāĻžāĻŦāϏāĻžāĻ°ā§āĻĄāĻŋāϜāĻŽ āĻāϰ āωāĻ¤ā§āĻĨāĻžāύāϕ⧇ āϏāĻŽāĻ°ā§āĻĨāύ āϜāĻžāύāĻžāĻŦ⧇āĨ¤ (Absurdism)

View Info Slide
40%
60%
6 Gov wins 9 Opp wins
imbalanced at 50% level
Round 2

āĻāχ āϏāĻ‚āϏāĻĻ, āϏāĻ°ā§āĻŦāĻļ⧇āώ āϖ⧇āĻ˛ā§‹ā§ŸāĻžā§œ āĻšāĻŋāϏ⧇āĻŦ⧇ āϖ⧇āϞāĻž āϚāĻžāϞāĻŋā§Ÿā§‡ āϝāĻžāĻ“ā§ŸāĻžāϰ āĻĒāĻ•ā§āώ⧇ āĻ­ā§‹āϟ āĻĻāĻŋāĻŦ⧇āĨ¤ (Squid Game)

View Info Slide
47%
53%
7 Gov wins 8 Opp wins
probably balanced
Round 3

āĻāχ āϏāĻ‚āϏāĻĻ āϐāϤāĻŋāĻšāĻžāϏāĻŋāĻ• āϏāĻĢāϞ āϜāύ-āϏāĻ‚āĻ—ā§āϰāĻžāĻŽāϏāĻŽā§‚āĻšā§‡ āĻŦā§āϝāĻ•ā§āϤāĻŋ āĻ…āĻŦāĻĻāĻžāύāϕ⧇ āĻŽāĻšāĻŋāĻŽāĻžāĻ¨ā§āĻŦāĻŋāϤ āĻ•āϰāύ⧇ āĻ…āύ⧁āϤāĻĒā§āϤ (Movement)

73%
27%
11 Gov wins 4 Opp wins
imbalanced at 10% level
Pre Quarterfinals

āĻāχ āϏāĻ‚āϏāĻĻ āĻŽāύ⧇ āĻ•āϰ⧇, āϧāĻ°ā§āĻŽā§€āϝāĻŧ āωāĻ—ā§āϰāĻŦāĻžāĻĻ āĻĒā§āϰāϤāĻŋāϰ⧋āϧ⧇ āĻŦāĻžāĻ‚āϞāĻžāĻĻ⧇āĻļ⧇ āφāĻ§ā§āϝāĻžāĻ¤ā§āĻŽāĻŋāĻ• āĻŦāĻžāωāϞ āĻ—āĻžāύ (āϞāĻžāϞāύāĻ—ā§€āϤāĻŋâ€Ļ.) āĻ“ āϏ⧁āĻĢāĻŋ āϏāĻžāĻšāĻŋāĻ¤ā§āϝāϕ⧇ āĻ…āϤāĻŋāĻŽāĻžāĻ¤ā§āϰāĻžāϝāĻŧ āϰāĻžāĻˇā§āĻŸā§āϰ āĻ•āĻ°ā§āϤ⧃āĻ• āĻĒ⧃āĻˇā§āĻ āĻĒā§‹āώāĻ•āϤāĻž āĻ•āϰāĻž āωāϚāĻŋāϤāĨ¤ (culture)

25%
75%
1 Gov win 3 Opp wins
balance inconclusive
Quarterfinals

āĻāχ āϏāĻ‚āϏāĻĻ (āĻ…āĻ¨ā§āϤāĻ°ā§āĻŦāĻ°ā§āϤ⧀āĻ•āĻžāϞ⧀āύ āϏāϰāĻ•āĻžāϰ) āϜ⧁āϞāĻžāχ āĻ—āĻŖāĻšāĻ¤ā§āϝāĻžāϰ āĻŽāĻžāĻŽāϞāĻžā§Ÿ āϜāĻžāϤāĻŋāϏāĻ‚āĻ˜ā§‡āϰ āϏāĻšāĻžā§ŸāϤāĻž āĻĒā§āϰāĻžāĻĒā§āϤāĻŋāϰ āĻļāĻ°ā§āϤ āĻšāĻŋāϏ⧇āĻŦ⧇ āϏāĻ°ā§āĻŦā§‹āĻšā§āϚ āĻļāĻžāĻ¸ā§āϤāĻŋ āĻ…āĻ°ā§āĻĨāĻžā§Ž āĻŽā§ƒāĻ¤ā§āϝ⧁āĻĻāĻŖā§āĻĄ, āĻŦāĻžāϤāĻŋāϞ āĻ•āϰāĻŦ⧇āĨ¤ (Justice)

50%
50%
2 Gov wins 2 Opp wins
balance inconclusive